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Everything on the server in one place — every class, every rank, every nade, every perk. All numbers come straight from the live server.
/profile:Pick your class from the class menu (lobby item, /class, or the statues). In a round, infected carry a Switch Class compass — you can swap instantly and as often as you like until you fight or use an ability. After that your pick applies on your next respawn.






















20 ranks, bought with cookies using /rankup. Each rank upgrades your survivor gear. The full climb costs 29,500 cookies — cheap early, expensive at the top.
| # | Rank | Cost | # | Rank | Cost |
|---|---|---|---|---|---|
| 1 | Private | start | 11 | 1st Lieutenant | 1,400 |
| 2 | Specialist | 100 | 12 | Captain | 1,600 |
| 3 | Corporal | 200 | 13 | Major | 1,850 |
| 4 | Sergeant | 300 | 14 | Lt. Colonel | 2,050 |
| 5 | Staff Sergeant | 350 | 15 | Colonel | 2,400 |
| 6 | Master Sergeant | 600 | 16 | Brigadier General | 2,450 |
| 7 | 1st Sergeant | 750 | 17 | Major General | 2,800 |
| 8 | Sergeant Major | 900 | 18 | Lt. General | 3,000 |
| 9 | Cmd. Sergeant Major | 1,050 | 19 | General | 3,200 |
| 10 | 2nd Lieutenant | 1,200 | 20 | Commander | 3,300 |
At Commander, save 5,000 more cookies and run /prestige: your rank resets to Private, your cookies are wiped, and you get a prestige token (max 13 prestiges). Spend tokens in /pshop on permanent perks that survive every future prestige.
Each prestige gives your chat badge a new insignia — the symbol before your name that shows everyone how many times you've climbed the ladder:
Infected in the first 90 seconds? Respawn as a survivor with basic gear — once per game.
2 shuriken per game. Right-click to throw — 5 hearts, ignores armour.
Scorestreaks need one fewer kill.
Scorestreaks need two fewer kills. Needs Hardline
Knockback I on a second wooden sword.
Knockback II on your knockback sword. Needs Knockback
Feather Falling IV on your boots.
Your infected class spawns one gear tier up (Wood→Stone) + Wither Skeleton bow Infinity. Not for Mother Zombie.
Chance to scavenge items when you kill an infected.
Better scavenge odds and loot. Needs Scavenger
Grenade effects on you last at most 5s; frag deals 2.5❤, fire 0.5❤.
Spawn with a random grenade every survivor life.
Chain chestplate as a survivor (unless iron); a leggings upgrade on every infected class.
Projectile Protection I on your chestplate. Needs Juggernaut
Fire two arrows for the price of one.
A golden sword whose hits also set the target and nearby infected on fire. Wears out; 8s cooldown.
Drink potions instantly — no delay mid-fight.
Start every round with one extra apple.
One more extra apple — two in total. Needs Material
Survivors below rank 20 get an Iron Sword at a 15 scorestreak.
Infected: Strength for 2 seconds after infecting a survivor.
When you get infected, a live grenade drops where you died (2.5s) — hurts infected only.
Spawn with 2 healing rods: right-click a teammate for Regeneration II (4s), once per teammate per round.
Bought mid-round with cookies in /shop, earned from scorestreaks, or found in the Mystery Chest. Right-click to throw.
| Item | What it does | How to get it |
|---|---|---|
Frag Grenade | Explodes on impact — 5 hearts + knockback. | 150 🍪 (x2) |
Sticky Grenade | Slowness II (10s) to everyone in the blast. | 150 🍪 (x2) |
Flash Grenade | Blindness + Nausea (10s). | 150 🍪 (x2) |
Fire Grenade | Sets the area on fire (1.5 hearts). | 150 🍪 (x2) |
Vortex Grenade | 3s whirlwind that sucks in infected and throws them around. | 200 🍪 |
Dizzy Nade | Freezes infected in place and spins them (3s). Survivors only. | 150 🍪 (x2) |
Chain Bomb | Chains up to 5 enemies together for 8 seconds. | Mother Zombie start / Mystery Chest |
Ice Bomb | Freezes a 9×9 ice dome over the impact for 4s, trapping anyone inside. | Streaks / Mystery Chest |
Cleanse Grenade | Turns infected in the blast back into survivors. One per match — always leaves at least one infected. | Rare drop |
Shuriken | Thrown knife — 5 hearts, ignores armour. | Prestige perk (2/game) |
Mystery Chest | Right-click to open: 4% chance of 1,000 cookies, otherwise a random item. | 300 🍪 |
Get kills without dying and the game pays you. Both ladders loop — streak 12 pays like streak 2. The Hardline perks move every reward one (or two) kills earlier.
| Streak | Reward | Streak | Reward |
|---|---|---|---|
| 2 | Melon slice | 7 | Random grenade |
| 3 | Apple | 8 | Random grenade |
| 4 | Cooked chicken | 9 | Strength potion |
| 5 | Porkchop | 10 | Splash Poison (throwable) |
| 6 | Golden apple | 25 | 💎 DIAMOND SWORD (one-off) |
| Streak | Reward | Streak | Reward |
|---|---|---|---|
| 1 | Brains + porkchop | 5 | 2× Brains + Speed burst |
| 2 | Brains + 2 chicken | 6 | 2× Brains + Resistance burst |
| 3 | Brains + Speed potion | 7 | 2× Brains + Strength potion |
| 4 | Brains + random grenade | 8 | 🩸 RAMPAGE: 3× Brains + nade + Strength + Speed |
Faithful arena builds — you vote on 5 each round, plus a "Classified" random pick. Every map has its own spawns and safe zones.
| Map | Builder | Map | Builder |
|---|---|---|---|
| Hijacked | N11ck | Outpost | N11ck |
| Highrise | N11ck | Quarry | N11ck |
| Raid | N11ck | Scrapyard | N11ck |
| Carrier | N11ck | Cargo | N11ck |
| BetterNuketown | Winman11 | Fallen | N11ck |
| Express | basenhet & maxben34 | Village | N11ck |
| Favela | N11ck | WMD | CR4ZY_K1LLZ |
| Meltdown | N11ck | Abandon | Jul835 |
| Plaza | N11ck | Catalonia | Mmmeh |
| Seatown | N11ck | GoronCity | TheHappyTooth |
| Slums | awesomfullyness | Skyloft | TheHappyTooth |
| Grind | N11ck | MedievalKingdom | cray_z & Gamegod375 |
| FiringRange | apblox98 | PortLundene | Monstercat99 |
| Hardhat | ClanF5 | Vertigo · Takeoff · Studio | — |
| Hydro2 | Sturmspitz | Strikezone · Stronghold · Encore | — |
| Combine · Comeback · Evac | — | Fringe · Rush · Sovereign · Warhawk | — |
| What you do | Cookies |
|---|---|
| Kill an infected (as a survivor) | 2 |
| Infect a survivor | 1 + 1 bonus |
| Outlive another survivor (each, per infection) | 2 |
| Every full minute survived | 2 |
| Survive the whole round | 30 |
| Win as the infected | 15 (Mother Zombies: ×2) |
/booster in the lobby. Ranks include them (Vanguard 2 · Champion 5 · Titan 10) and packs are in the store./bounty <player> <amount> puts 100–5,000 of your own cookies on a survivor's head. The whole server sees it./shop)Buying doesn't pause the game — shopping mid-chase is a risk. /shop buy <item> <amount> buys in bulk.
| Item | Cost | Item | Cost |
|---|---|---|---|
| Melon (heals 1❤) | 10 🍪 | Frag / Sticky / Flash / Fire ×2 | 150 🍪 |
| Apple (heals 2❤) | 30 🍪 | Dizzy Nade ×2 | 150 🍪 |
| Porkchop (heals 4❤) | 40 🍪 | Vortex Grenade | 200 🍪 |
| Cooked Chicken (heals 3❤) | 50 🍪 | Golden Apple (full heal) | 300 🍪 |
| Arrows ×16 | 40 🍪 | Mystery Chest | 300 🍪 |
No natural regen. Right-click food to heal instantly (melon 1❤ → porkchop 4❤; golden apple = full heal). No eating animation, no hunger.
Freshly spawned infected can't be hurt within 10 blocks of a map spawn — until they take or deal a hit that life. No bows or abilities work from inside it, and grenades fizzle there.
Infected carry a Switch Class compass. Free instant swaps until you fight or use an ability that life; after that your pick applies next respawn.
No attack cooldown, classic knockback, no sweep attacks. Spam-click like it's 2014.
Crafting is disabled, armour can't be removed mid-round, items can't be dropped, and gear never breaks.
During the win/loss screen every item is disabled until you're back in the lobby.
Install the Simple Voice Chat mod (Modrinth — match your loader & version) and rejoin. V = settings, G = groups. Optional.
Idle players are pulled out of the round after 3 minutes so the horde isn't farming statues.
| Command | What it does | Command | What it does |
|---|---|---|---|
/class | Open the class menu | /profile | Stats, settings & toggles |
/shop | Mid-round cookie shop | /stats [player] | Lifetime stats |
/shop buy <item> <n> | Buy in bulk | /friend | Friends list |
/rankup | Buy the next rank | /msg · /r | Private messages |
/ranks | The rank ladder & costs | /bounty <player> <n> | Put cookies on a survivor's head |
/prestige | Reset at Commander for a token | /booster | Use a Cookie Booster (lobby) |
/pshop | Spend prestige tokens | /crates · /cosmetics | Open crates · equip cosmetics |
/mci kits | Every class's gear | /sneak | Donor perk: permanent sneak pose |
/mci killstreaks | Both streak ladders in-game | /stuck | Unstick yourself |
/mci scavenger | Scavenger loot & odds | /report | Report a player |
Spawn safe zone added. Blaze Mortar reworked (hold to fire / tap to hover). Creeper's Overload now kills you too. Skeleton's bone shot is now fast and flat for 2❤. Wither Skeleton pulls further. Enderman gets 1s grace after teleporting. Illusioner keeps Vanish + energy through death. New: Spider Sky Hook & Summoner Recall. Beacon respawn menu. Using an ability locks your class. All items disabled after the round ends.
10 new infected classes (Husk, Drowned, Bogged, Silverfish, Breeze, Phantom, Cave Spider, Ravager, Blaze, Vex) — 23 total. New class menu + in-round Switch Class compass. Proximity voice chat. New leaderboards with your own position. Ability screen flashes (toggle in /profile). Morphs & statues for every new class.
Food stacking fixed, /shop bulk buying, Final Stand & Martyrdom fixes, grenades fizzle at spawn, crafting disabled, lobby triple-jump for donors, AFK timer, and a lot of polish.